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Building a d d 5e homebrew classes
Building a d d 5e homebrew classes







building a d d 5e homebrew classes
  1. #BUILDING A D D 5E HOMEBREW CLASSES HOW TO#
  2. #BUILDING A D D 5E HOMEBREW CLASSES PLUS#

You want to use something outside of the context its meant for: throw a Medusa at third-level PCs without outright killing them, use Ankhegs in the tundra, and so on.Thats how one of my warlock players got something I call Rusting Touch. You notice an opportunity to add narrative or thematic flair to a characters toolkit with something small like an invocation or special weapon.What if the sex-monster bard could get hilarious STDs? (same).What if there was a blood-theme hag? (been there, done that).What if there was a nonmagical support class?.An exciting what if popped up in your head, and youre compelled to pursue it:.Some DMs would forbid the offending spell/race, but thats not my style. I also wanted to surprise the players if they ever went to the water, so I homebrewed nasty things that live in it. CoS doesnt have any underwater threats, which would make the water bodies a safe space-which I refuse to allow in this campaign.

building a d d 5e homebrew classes

  • A personal example: a Player Character (PC) in my Curse of Strahd (CoS) campaign is a Triton, which means he can breathe underwater, and this, in turn, made me realize how the Water Breathing spell can make Barovia a lot less scary.
  • Something your players do or have that forces you to counter it somewhat.
  • The lore of your world requires that X thing exists, and it doesnt exist officially in D&D.
  • You want your players to have more stuff to choose from.
  • A character idea youre in love with doesnt fit a pre-existing option (this ones for both DMs and players).
  • There are many reasons why you might decide to get busy making content for the most popular tabletop roleplaying game in the world.

    #BUILDING A D D 5E HOMEBREW CLASSES HOW TO#

  • 5e: How to Homebrew Archetypes (Subclasses).
  • Narrative: How do you become a member of this class? What powers it?.
  • One of 5es core design values is simplicity. With that in mind, lets explore how you can go about brewing your own home stuff. Putting on a game-designer hat and getting to work on homebrew might sound like a daunting task at first, but 5es design makes it quite approachable. Take it from a guy who made a Cat Patron (more on that later) for warlocks with the express purpose of seeing his girlfriends eyes light up. A lot of homebrew comes from players unmet needs by the official content or creators desires to explore the possibilities of D&D as a medium/set of mechanics. Unofficial D&D content produced in a hobbyist or semi-professional fashion is broadly called homebrew by the games community.

    building a d d 5e homebrew classes

    I also have a couple homebrew class archetypes up on the DMs Guild.

    #BUILDING A D D 5E HOMEBREW CLASSES PLUS#

    In the D&D campaigns Im currently playing or DMing, there is a lot of unofficial content going on: I play Matt Mercers gunslinger, a friend plays his bloodhunter-two homebrews so ubiquitous a new player might mistake them for official-theres a Fire Domain cleric and a Death-Touched sorcerer (which I co-designed with a fellow DM), plus heaps of original monsters, items, and more. On the go? Listen to the audio version of the article here:









    Building a d d 5e homebrew classes